![]() something raspberry pi-ish + puredata/sc/csound/whatever comes to mind, too. but (as drjohn says) if you need quick results and low power/small size isn't among your requirements, there's other options that might serve you better. The pitch *or* speed thing came up repeatedly, it's not currently supported and somebody else (dsp-savvy) would have to chime in re: is it possible at all (according to the interwebs, it (phase vocoder, 75% overlap) can be pulled off w/ a stm32f4, so it might just be possible i don't know).Įdit: oh, and just to be clear - the audio library is awesome. ![]() there's a few effects and filters available already (see ) generally speaking though there's a limited amount of RAM and CPU available, so anything RAM and/or CPU intensive, like reverbs, delays etc will be possible only to some extent. In addition to that, it comes with an integrated equalization system with a 15 band graphical equalizer. The multiple frequency options allow you to control it easily. The LCD and intuitive interference provide ease of use. ![]() The main reason for its obsoletion is the fact that files of this type are characterized by a large size. It is a 4 channel DSP that has 2 audio outputs and 8 independent outputs. The Waveform Audio file format is currently considered outdated. Other operations, like as echo cancellation, noise control, and others, can be done with a sophisticated DSP system. ![]() The output format (e.g., MP3, FLAC, WAV, etc.) will be encoded and saved to memory by the DSP. It contains sounds, sound effects, voice recordings, and music tracks. It will deliver the analog signal to DSP once it has been converted to digital. as to real time dsp, that will depend on what your expectations are, i'd say. The WAV format is the first standard audio file with high-quality sound. The audio library is pretty good at streaming (several) wav files from SD. ![]()
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